Research
Girls in Gaming
The current gaming industry is male-dominated in
its approach to providing games of interest to youth
ages 8 to 18. Boys tend to be direct competitors,
with very little interaction outside of the game itself.
learn
more
Home Automation
New technologies are emerging and are replacing old
and "out-of-date" gadgets. One such technology
is the integration of all the devices in home to build
a fully automated home. Changing lifestyle patterns
and consumer willingness to invest increasingly significant
amounts. learn
more
Enterprise Mobility
The EML will continue to pursue ongoing research
in the expansion of enterprise software into the field.
We are currently working with Keste (Frisco) on Oracle
applications for handheld devices and Microsoft in
the SQL and CRM areas. learn
more
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